While there are some control decks that would use Ancestral Vision, it is an underplayed portion of the metagame. “With the current banned list, including Bloodbraid Elf, the types of cascade cards usually played with Ancestral Vision are not available. We made our choice by examining how one would build a deck, and how it would play, with the land that remains legal.”Īncestral Visions is unbanned. Rather than ban multiple creatures, we find it preferable to ban a single land. “Since Pro Tour Oath of the Gatewatch, Eldrazi decks have been dominating the Modern tournament environment…While the Eldrazi decks have a lot of powerful cards, the powerful draws are generally based on the mana acceleration from Eldrazi Temple and Eye of Ugin. For that reason, Lodestone Golem is restricted.” ModernĮye of Ugin is banned. We are hopeful that limiting Workshop decks to one copy of the card leaves the deck at an appropriate strength. Lodestone Golem leads to some of the less-interactive games. While this issue could be solved by restricting the namesake card, if possible we would like to keep the deck at a competitive level, but played to an extent that the format is more diverse overall. In particular, Mishra’s Workshop–based decks continue to be significantly overrepresented, reducing the competitive metagame. “We continue to see an imbalanced metagame. With the release of Shadows Over Innistrad comes the accompanying Banned & Restricted List update, and this is sure to shake up a few formats.
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